Rive

Rive is the interactive animation engine behind Spotify Wrapped, Duolingo's mascot, and products reaching over 2 billion users - which is a flex if there ever was one. It combines design, animation, and logic into a single tool where what you build in the editor is exactly what ships in production
Rive
Rive

Rive is the interactive animation engine behind Spotify Wrapped, Duolingo's mascot, and products reaching over 2 billion users - which is a flex if there ever was one. It combines design, animation, and logic into a single tool where what you build in the editor is exactly what ships in production, no handoff translation errors. If After Effects and Figma had a hyper-efficient baby that ran at 120fps on any device, it would be named Rive.

Main Features

  • Unified design and animation editor: Design vector graphics, animate them, and wire up interactivity all in one tool - no round-tripping between After Effects, Lottie, and your codebase.
  • State Machine: A visual logic system that lets designers define complex interactive behaviors (hover states, transitions, game logic) without writing code.
  • GPU-accelerated renderer: Proprietary vector graphics engine running at 120fps with perfect rendering quality across all platforms and screen sizes.
  • Cross-platform runtimes: Ship natively to iOS, Android, Web, Unity, Unreal Engine, and Flutter - one file, every platform, identical behavior.
  • Tiny file sizes: Animations that are up to 90% smaller than equivalent Lottie or video files - apps load faster and users burn less data.
  • Rive AI agent: Free AI coding agent that helps generate Rive animations and interactive logic from natural language descriptions.
  • Components and libraries: Reusable nested artboards (components) and shared libraries that let teams build design systems with interactive assets.
  • Scripting support: Custom scripting layer for advanced interactivity that goes beyond the State Machine - write JavaScript logic that hooks directly into your animations.

Who Should Use It?

  • Motion designers: Animators and motion graphics artists who need to ship interactive animations that actually run in production apps, not just video files.
  • Mobile app teams: iOS and Android developers who want rich, performant animations without ballooning their app bundle size.
  • Game developers: Unity and Unreal developers integrating interactive UI animations and character systems that respond to player input.
  • Product designers: Designers building interactive prototypes that behave identically to the final shipped product - no more 'the animation looked different in the mockup.'
  • Web developers: Frontend engineers who want to replace clunky CSS animations and heavy Lottie JSON files with a fast, lightweight runtime.
  • Brand and marketing teams: Creative teams producing interactive brand experiences, animated ads, and engaging micro-interactions for websites and apps.
  • Automotive UI teams: In-car interface designers creating fluid, real-time dashboard animations (Rive is actually used by Fortune 500 automakers).
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